![]() If you want all the basic features that should have been part of the party and leveling system from the start you need to pay somewhere close to 106 USD in total, per month.Īnd this, ladies and gentleman. Scrolls for party skill enhancement cost 30 USD. So in short SPros, APros, GPros at 80 cents a piece are still pretty much required to upgrade your gear close to max. With Flyff's success rates, no one in their right mind will use them past +5 with how difficult they are to get. And said lesser versions downgrade your upgrade upon failure. But what they didn't mention until way later is that the scrolls you drop? They're lesser versions of the real things and are extremely unlikely to drop unless you kill specific types of monsters that are pretty rare themselves. The liars at the dev team also said originally that the scrolls for protecting your gear would "also be obtainable in game as loot". +4~+12 of a stat in your gear or cloak makes nearly zero difference in the long-term.īut then you have things like 1h consumables for like 3 USD that give you +50% HP, or +20% damage (+10% on top of that with a separate consumable you can use), or special pick-up pets that have extra pick-up speed over others. Restat is honestly fine, since you get at least one free reset ingame and it's just a matter of pre-planning your build anyway. ![]() And before anyone asks "what did you expect?", the developers themselves (who are basically ex-players of the game who created a popular automation tool for it long ago) tried to reassure the playerbase the CS would keep the p2w to a minimum and only include cosmetics and convenience. ![]()
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